After three years and over 400 hours, I’ve finally finished Pathfinder: Kingmaker.
Good god, but this game really brings to the fore the colonialist and imperialist roots of the standard Dungeons and Dragons setting. “Exterminate native peoples so we can seize their land and resources for ourselves” is the explicit goal of the game, after all. Much easier to ignore this subtext in a typical adventure campaign since most players players are at the “exterminate” part of the equation and the colonizing thing is usually just implied in the background.
Anyway, the goddamn final dungeon in Kingmaker is bullshit. The thing about teleporting between different versions of the dungeon sounds neat but in practice is annoying. The fights are also hard but in a grindy way, not a fun way. And there’s another quest after this dungeon if you want to fight the real mastermind behind your troubles, and that bit is a little better. I may go back to see what happens if I max out upgrading everything in my kingdom and just use a cheat to go through the boss fights.
However, I don’t really replay this kind of RPG so this is pretty much it. My kingdom is ruled by a lesbian tiefling queen with her tiefling consort, with an army full of mercenary wizards. I feel like the ending presentation could have used a little more flair, but I got a lot of game out of that $35 I spent so I’m satisfied.
I’ve bought the semi-sequel Wrath of the Righteous but I’m not about to immediately jump into it, especially since I hear there’s another set of DLC that’s coming soon. Hopefully Owlcat Games has improved the annoying stuff from the first game. Incidentally, isn’t the studio in Russia? I wonder how they get paid what with all the Ukraine war sanctions.