I started watching Saekano, which is about high school kids trying to make a video game. The show is rather metafictional in its presentation; the comments that the characters make about the game they’re working on usually apply to the anime they’re in as well. It’s not Grant Morrison so the fourth wall is never broken but the show is clever enough in that regard.
It’s also a harem anime, with the first episode full of fanservice and girls competing for the attention of the male protagonist. Still, the only relationship I’m actually interested in is the sole human relationship in the anime, which is the one between the protagonist and his muse.
See, our protagonist meets a girl on the road one spring day in a moment straight out of a romance. The girl could easily have been a blank and perfect catalyst for male actualization but she quickly destroys our hero’s expectations the first time they talk. I’m intrigued by where this thing is going so I’ll stick with it some more. This could very very easily turn to crap but I hope the show is self-aware enough to realize that the criticisms it makes of clichés can also be applied to itself.